TATTOOED MAN 4 (12)
Motive: Serve the Splugorth
Environment: Anywhere
Health: 12
Damage Inflicted: 4
Armor: 2
Movement: Short
Modifications: Medium Bladed Weapon 5, Speed defense 5
Combat: Tattooed men rely upon the magic in their tattoos.
Tattoo Magic: They have 1d6+1 random cyphers.
Magic Weapon: It inflicts 2 damage that ignores armor and may be melee or ranged.
Use: Two tattooed men decide to follow the characters and intend to capture them as slaves for the Splugorth.
Loot: A dead tattooed man has 1 cyphers.
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