Showing posts with label Campaign Trail. Show all posts
Showing posts with label Campaign Trail. Show all posts

Saturday, October 26, 2019

Campaign Trail: Creature Commandos



Believe it or not, I occasionally wax nostalgic for Dungeons and Dragons 4th Edition. I happen to think it would make a great superhero RPG. 

To that end, the last time I used it, was to run a Creature Commandos inspired adventure in a World War II that never was.

I don't own the DnD 4 books digitally, but I think the Radiance Player's Guide: A Complete Roleplaying Game in the Age of Electrotech (it's free, yes, FREE) is a good substitute.

It's got steampunk, magic, and tons of Classes (30). Even better, the Radiance Expansion Kit has even more Classe (21) and it also includes Immortals (14) that are templates worth for levels you can start the game with or acquire through play. The Immortals happen to include Vampires, Werewolves, Ghosts, Gargoyles and even Franken Golems, among others.

I'm really thinking about trying to give this a spin for another run at Creature Commandos.  

It's August 1947 and the Axis powers now include the Elves of Alfheim, who came out of hiding in 1939 to support the Final Solution and the Dero who joined up in 1941, and were promised North and South America once the Allies were defeated. The U.S. Navy has even claimed that some amphibious humanoids are working with the Japs. And to make matters worse, the Axis has also discovered Challenger's Lost World and are enchanting and unleashing dinosaurs on the Allied forces.

Thankfully the Brits and their allies expanded Operation Cone of Power and have used the OSS to deploy some unusual agents in Europe. 

Those agents are known as the Witch-Hammers and are led by Captain Phillip Byron. The 'Hammers features some rather unusual recruits, a werewolf, a sorcerer, a revenant, a man of God, and an ancient robot. 

The Top Brass are very excited about the Witch-Hammers first mission proving a success and preventing a newly unearthed spell scroll that would summon and control the legendary Valkyrie from reaching the Fuhrer himself.

Rumors even say the Brass have figured out what those Foo Fighters really are flying around dogfights and might even have several of them in custody from an incident over in New Mexico.

Things are dark, but the dawn may be just around the corner.

Sunday, October 20, 2019

Campaign Trail: Master of the Universe




I'm sure that I am like many Game Masters and have far more ideas than I have time to actually run them. Campaign Trails is how I intend to share those ideas and record them in case I actually get a chance to run one.

I've been a huge fan of Masters of the Universe since 1981 when I discovered them at my local Kay-Bee toy store.

The pitch for this version of Eternia has Skeletor and the Horde triumphing over He-Man and his allies. Skeletor has taken Castle Grayskull as his headquarters, trapped the Sorceress in a demonic mirror, and has imprisoned the few surviving Masters of the Universe in the dungeons of Grayskull.

In this version of Eternia, Hordak and Skeletor came up with a scheme in which the Horde committed all of their forces to attack Etheria, requiring She-Ra to ask for help from her brother, He-Man. However, Skeletor had brokered a deal with Darkdream to cross over to Etheria and trap that realm in eternal darkness. Meanwhile, the Horde attack was merely a ruse and all of the Horde forces attacked Eternia unexpectedly. 

Skeletor had discovered a spell that would seal Etheria off from Etnernia, but it required a humanoid sacrifice. Skeletor and Hordak knew that Horde Prime would want to be on Eternia to witness He-Man's defeat and the taking of Eternia. However, Skeletor and Hordak conspired against Horde Prime and used him as the sacrifice to seal the two worlds apart. It was at this point that Hordak attacked Skeletor, which the demon was expecting. In secret he had his Havoc Staff enchanted by Darkdream, which when broken would transfer a single target, in this case Hordak, to Eternia's Dark Moon.

Nearly two decades after his conquest, Skeletor rules Eternia and the entire Horde as the Master of the Universe. A small band of rebels challenges his rule, aided by Faker, whose android body holds Roboto's artificial intelligence. 

I think I'd run this with Godbound, the Heroic Fantasy Handbook for Adventurer, Conqueror, King, or even DnD 4E.

I've never run any of Kevin Crawford' games and I find Godbound very intriguing.

Tuesday Terrors: Xenomorph for Shadowdark

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