Saturday, September 22, 2018

Savage Worlds: Bident



Imagine pursing knowledge beyond any rational barrier? Being willing to sacrifice your chances for having a family, for being a spouse, all for your passion. What if that passion were to save your twin? A nearly exact duplicate of you.

Imagine the fear of facing the world without your own reflection? How the fear, like a cancer, gnaws at you.

What length would you go to to save yourself? To save your reflection? What pacts would you make?

Duncan Robert Powell went that far so he could save his brother Dylan Robert Powell. And though Dylan lived, both were irrevocably changed. Damned by Duncan's own hands.
Though Dylan didn't choose the vile hunger that now drives their body, he's is just as helpless to it as Duncan.

Now they hunt for the innocent, their need to devour souls leading them though the night.


BIDENT
Wild Card

Attributes: Agility d10, Smarts d10, Spirit d6, Strength d10, 
                   Vigor d12

Skills: Fighting d8, Intimidation d8, Notice d10, Spellcasting d10

Pace: 6; Parry: 6; Toughness: 9 (2)

Special Abilities 

• Armor +2
• Horns Str+d6
• Arcane Background Magic
• Burrowing
• Fear -1
• Fearless
• Low Light vision
• Wallwalker

Powers (15 Power Points)
• Invisibility Clouds Men's Minds
• Mind Reading I Know Your Secrets
• Swiftness Slow Time
• Dispel Eat Magic


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Wednesday, September 19, 2018

Creature Crucible: Man-Thing for Labyrinth Lord


Man-Thing for Labyrinth Lord
AL N, MV 30', AC 3, HD 6, #AT 1 [unarmed], THAC0 13, 
DG 1d6, SV 6 fighter, ML 10, XP 30

The Man-Thing is the guardian of the Nexus of All Realities, a swamp where one can travel to any plane of existence. Any sentient creature that sees the Man-Thing must make a saving throw vs Spells, on a failure the creature takes an additional 2d6 damage from any of it's unarmed attacks as fear overcomes them. And anyone who knows fear, burns at the touch of the Man-Thing!

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Friday, September 14, 2018

Savage Worlds: Flukeman

The Truth is Here...





The Flukeman – a form of quasi-vertebrate human – was an example of reproductive and physiological cross-traiting due to radiation, abnormal cell fusion and/or the suppression of natural genetic processes; essentially, the creature was a result of human science rather than nature. Its vestigial features seemed parasitic but it also had primate physiology.

The Flukeman transmitted its larvae, a form of flatworm, through its bite. The being searched for hosts, in order to multiply, and attacked because its victims' bodies provided generative nourishment.



FLUKEMAN
Wild Card


Attributes: Agility d12, Smarts d8, Spirit d4, Strength d6, 
                   Vigor d10

Skills: Climbing d6, Fighting d6, Intimidation d10, Notice d6

Pace: 6; Parry: 6; Toughness: 7

Special Abilities 

• Acrobat
• Aquatic
• Fear -2
• Hardy
• Infection Once infected, the host will become the vessel for a 
   new flukeman. In 1d6+1 days the flukeman will burst from it's 
   host, inflcting 2d8 damage. The flukeman can be removed from 
   the host before it erupts
• Infravision
• Regeneration Slow


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Wednesday, September 12, 2018

Shadow of the Demon Lord: Thornback


"Sages believe that thornbacks are razorbacks who have been touched by the Demon Lord's shadow."

Thornback          DIFFICULTY 25
Size 2 frightening monster
Perception  12 (+2); Shadowsight
Defense 13; Health 30
Strength 14 (+4) Agility 11 (+1) 
Intellect 7 (-3) Will 11 (+1)
Speed 8; swimmer

ATTACK OPTIONS
Claws (melee) +3 with 1 boon (2d6)
Thornback When a creature hits the thornback with 
   a melee attack, they take 1d3 damage.



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Tuesday, September 11, 2018

Dungeons & Delvers Black Book: Omegalith

Ogremoch, jealous that Cryonax's Cold Ones could turn the Apocalypse too much in his favor, hatched a plan to bolster his own presence on the fields of Armageddon.  The Prince of Elemental Earth enlisted the medusa Stonecaller, Zhwaa Lo'Sel, to use her dark gifts to transform his enemies into faithful agents of Elemental Earth--and the omegalith were wrought.





Omegalith
Level 1 Medium Elemental
XP 20

Speed 25 Feet

Ability Scores
STR +2      DEX +0      WIS -1
CON +3    INT +0        CHA -1

Skills
Intimidate +1
Perception +1

Defense
AC 13       DR 4
Fort +4    Ref +0      Wil -1
WP 6      VP  2        Total 8

Offense
Maul +3 to hit; 1d8+2 bludgeoning damage

Treasure
Omegalith's bodies have "veins" of precious metal or gems (1d12 x 100 sp)

Monday, September 10, 2018

Savage Worlds: Dralasite




"Dralasites are short, rubbery aliens that have no bones or hard body parts. Their skin is a flexible membrane that is very tough and scratchy. It generally is dull gray and lined with dark veins that meet at the Dralasite's two eyespots. The internal structure of a Dralasite is very different from the other races. The Dralasite's central nerve bundle (brain), numerous small hearts and other internal organs float in a pudding-like mixture of protein and organic fluids. Dralasites breathe by absorbing oxygen directly through their skin, so they have no lungs. They are omnivores, but eat by surrounding their food and absorbing it, so they also have no digestive tract or intestines.

All Dralasites go through male, female and neutral stages during their lives (they may choose to control these phases with pharmaceuticals). Males release spores into the air, which drift until they become attached to a female. A young Dralasite then sprouts from its mother, eventually maturing and dropping off."





Attributes
Agility d4, Smarts d6, Spirit d6, Strength d8, Vigor d8

Skills
Fighting d4, Notice d8, Persuasion d6, Shooting d6

Pace 6
Parry 5
Toughness 6(1)

Special Abilities 
• Ambidextrous
• Block
• Rubbery Armor 1
• Flexible Membrane Hardy
• Size -1





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Saturday, September 8, 2018

Creature Crucible: Axehead for Labyrinth Lord


Axehead for Labyrinth Lord
AL C, MV 30', AC 6, HD 2, #AT 1 [bite or headbutt], THAC0 18, 
DG 1d4+1 or 1d6+1, SV 2 fighter, ML 11, When using their headbutt they critically hit on a 19-20, XP 30

Axeheads are undead created by the Warlock King, a necromancer who has gained the favor of Orcus. Axeheads are created from the corpses of half-orcs.

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Savage Worlds: Bident

Imagine pursing knowledge beyond any rational barrier? Being willing to sacrifice your chances for having a family, for being a spouse...