I worked up Snake-Eyes of GI Joe: A Real American Hero fame. I used DnD Beyond and made him a Variant Human Level 5 Way of Shadow Monk and you can view his Character Sheet here.
Showing posts with label GI Joe. Show all posts
Showing posts with label GI Joe. Show all posts
Wednesday, March 16, 2022
Monday, February 28, 2022
GI JOE: Storm Shadow for the Index Card RPG
❤️ ❤️ ❤️
+3 STATS, +2 WEAPON EFFORT
3 ACTIONS/TURN
___________________________________________
I KNOW THE SHADOW'S NAME: Move NEAR without passing between locations
"Storm Shadow is best known as the Cobra Commander's ninja bodyguard and assassin. He can trace his lineage through thirty generations of assassins. He is a classic character study in conflict. Storm Shadow's primary reason for joining the evil Cobra organization is borne not out of greed but a need for vengeance. The Commander has attained his loyalty on the promise of eventually revealing the identity of his uncle's killer."
I AM THE ARROW: He fires an arrow at an enemy within FAR range which inflicts MAGIC Effort
I KNOW THE SHADOW'S NAME: Move NEAR without passing between locations
I UNLEASH THE SHURIKEN: All enemies within NEAR range are hit with WEAPON Effort
I AM DEATH AND I HAVE COME FOR YOU: A creature within NEAR range takes ULTIMATE Effort
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Saturday, December 25, 2021
G.I. Joe: Major Bludd for the Cypher System & Numenera
Major Sebastian Bludd 4 (12) for the Cypher System
Motive: Money, battle, and poetry; not necessarily in that order
Environment: Wherever money is flowing
Health: 12
Damage Inflicted: 4 points
Armor: 3
Movement: Near
Modifications: Initiative 5, Poetry 2, Tactics 5
Combat: Bludd likes being on the front lines and is a deadly opponent.
Interactions: United Nations officials offer the characters information about Bludd's whereabouts in exchange for help taking him into custody.
Thursday, December 16, 2021
GI Joe: Destro for the Index Card RPG
❤️ ❤️
+2 STATS, +2 EFFORT
1 ACTION/TURN
___________________________________________
MERCHANT OF DEATH: Any Ally armed with Destro's weapons gain a +1 to Effort
"Born in Callander, Scotland, Destro's full name is James McCullen Destro XXIV, and he is Laird of the Castle Destro in the Scottish Highlands. The Destro clan has designed and sold weapons for centuries, and Destro is the faceless power behind their current incarnation—M.A.R.S. (Military Armament Research Syndicate), a state-of-the-art weapons manufacturer and one of the largest multinational corporations in the world. As a businessman, Destro is cutthroat and unyielding and is able to maintain apartments or office buildings in most major cities of the world. His luxurious lifestyle outdoes most oil sheiks or shipping magnates. Destro was an early investor in Macau and has other potentially lucrative speculative real estate holdings in developing areas of the world. War is his business and passion; Destro believes in the spoils of war and the vast wealth M.A.R.S. provides. He hires mercenaries to stir up conflict in dangerous regions, then provides high-tech arms to any side able to meet his price. Continuing a tradition started by the first Destro, he will even sell to both sides of the same war."
WRIST ROCKETS: He launches a missile attack against an enemy within FAR range which inflicts MAGIC Effort and scores a critical on a Natural 19 or 20 on the D20 roll
MERCHANT OF DEATH: Any Ally armed with Destro's weapons gain a +1 to Effort
MASTER TACTICIAN: Destro can use an Action to make an Ally's next roll EASY as long as they are NEAR him
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