
GREY ONE
A Grey Master's cruelty knows no bounds. Sometimes, when they extract the brain of a victim, they will replace its lost sentience with a putrid portion of their own intellect to create a tortured and nefarious agent to wreak havoc in the wider world. Grey Ones wield a fraction of their Master's vile psychic gifts and a hatred of all life, their only goal is to wreak destruction until its tainted form is destroyed.
Abilities (Focuses)
0 Accuracy
1 Communication (Deception, Persuasion)
2 Constitution (Stamina)
0 Dexterity (Acrobatic, Stealth)
1 Fighting
2 Intelligence (Historical Lore)
1 Perception (Smelling)
0 Strength
1 Willpower (Self-Discipline)
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Speed Health Defense Armor Rating
10 30 10 4
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Weapon Attack Roll Damage
Mind Blast +2 1d6+2 penetrating
Special Qualities Favored Stunts: Defensive Stance (2), Lightning Attack (4 SP), Seize the Initiative (4 SP).
Threat: Minor
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