Thursday, August 6, 2015

Aeon: Arachnitaur for Fantasy AGE





ARACHNITAUR

Fanatical servants of the Spider Goddess.

Abilities (Focuses)
2 Accuracy (Bite, Bows)

1 Communication 


3 Constitution (Stamina)

2 Dexterity (Stealth)

2 Fighting (Heavy Blades)

0 Intelligence 


1 Perception (Seeing)

3 Strength (Climbing, Intimidation, Jumping, Might)

1 Willpower (Self-Discipline)

––––––––––––––––––––––––––––––––––––––––––––––––––

     Speed               Health           Defense          Armor Rating
        15                     45                   12                        5

––––––––––––––––––––––––––––––––––––––––––––––––––

Weapon               Attack Roll          Damage 

Bite                             +4                     2d6+3

Long Bow                  +4                     1d6+4

Long Sword               +4                     2d6+3         
       
Special Qualities Favored Stunts: Darkness (5 SP), Defensive Stance (2 SP), Dual Strike (4 SP), Lethal Blow (5 SP), Mighty Blow (2 SP), Pierce Armor (2 SP).

Darkness (5 SP): The arachnitaur cloaks the area around it in darkness and gains +2 to defense for 1 minute.

Darkvision: The arachnitaur can see perfectly in total darkness.

Spider Climb: The arachnitaur can move up walls, on ceilings, and across webbing at its full Speed


Sunlight Sensitivity: While in sunlight the arachnitaur has a -2 to all ability rolls.

Threat: Moderate

No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...