TYRANID GENESTEALER 5 (15)
Motive: Serve the Hive Fleet
Environment: Anywhere
Health: 15
Damage Inflicted: 5
Armor: 3
Movement: : Short
Modifications: Smash 6, Speed defense 6, Stealth 7
Combat: Genestealers insert their genetic material into a host and convert the unwilling creature into a tyranid.
Too Many Claw: Inflicts 5 damage to 1d6 creatures within immediate range.
Genethief: Level 4 attack that lowers the creature one step down the damage track. If the creature dies from this attack, it becomes a genestealer in 28 hours.
Use: A genestealer cult has let one theses monsters loose in the sewers beneath the town the characters are currently in.
Loot: A dead genestealer has 2 cyphers.
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