SIMVAN MONSTER RIDERS 4 (12)
Motive: Serve their tribe
Environment: Anywhere
Health: 12
Damage Inflicted: 4
Armor: 3
Movement: Short or long (on monster)
Modifications: Monster Handling 6, Tracking 5
Combat: The simvan are a close knit tribe and very loyal to each other, but everything else is prey.
Monster: They have a Level 4 minion.
Use: A simvan scout, searching for a new food supply (village) encounters the characters.
Loot: A dead simvan has 1 cypher.
No comments:
Post a Comment