In death, he was cursed and banished into the dimension of Infinita, forever chained to his past crimes. He was brought back to Eternia by a magical spell cast by Skeletor to locate the most evil warriors in the five dimensions. Provided with the Scythe of Doom, Nul agreed to join forces with Skeletor and quickly became known as Scare Glow, thanks to his ability to burst forth and freeze his enemies with dread.
He is a skeletal ghost warrior, who seems to have a solid but translucent body, and whose bones emit a strong glow which can intimidate even the bravest opponents.
He is a skeletal ghost warrior, who seems to have a solid but translucent body, and whose bones emit a strong glow which can intimidate even the bravest opponents.
SCARE GLOW 4 (12)
Motive: Conquer Eternia
Environment: Anywhere
Health: 12
Damage Inflicted: 4
Armor: 3
Movement: Short
Modifications: , Intimidate 6, Tracking 5
Combat: Scare glow a frightening and capable combatant.
Cursed Reliquary: He has 1 random cypher.
Deathly Glow: All creatures within immediate range have all of their edge reduced by 1.
Scythe of Doom: Inflicts 2 points of damage that ignores armor.
Use: Scare Glow is sent to find one of the characters by Skeletor. Perhaps they knew each other before he was cursed?
Loot: A defeated Scare Glow yields 1 cypher.
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