HD: 1
AC: 13
Atk: +1
Dmg: 1d4 (1 point/AC 15), 1d8+1 (2 points/AC 15) lasersaw,
1d6 (100/300) blaster
Move: 10m, 20m flying
Morale: 8
Skill: +1
Save: 15a+
HD: 7
AC: 18
Atk: +9
Dmg: 1d10+1
Move: 10m
ML: 12
Skills: +3
Save: 11+
HD: 7
AC: 18
Atk: +9
Dmg: 1d10+1
Move: 10m
ML: 12
Skills: +3
Save: 11+
HD: 10
AC: 18
Atk: +12 x 2
Dmg: 1d8+5
Shock: 6/-
Move: 10m
ML: 12
Skills: +5
Save: 10+
HD: 6
AC: 18
Atk: +7
Dmg: 1d10+6
Shock: 5/AC 20
Move: 15m
ML: 12
Skills: +2
Save: 12+
Force: 4
Level 1
They must either be an Elementalist or take the Partial Mage class option from the Adventurer class as an Elementalist. Their maximum Effort score is increased by one point. They may commit Effort as an Instant action and while it is committed they are surround in an aura of flames and any creature that hits them with a melee attack takes 1d6 damage unless the weapon has the Long trait.
Level 2
They gain a +1 to the Modifier of Int or Cha to a maximum of +3. As a Main action they may hurl a blast of fire at a visible target within 300 feet. The attack is made with Magic as the combat skill, Int, Cha, or Dex as the attribute, and a bonus to hit equal to your character level. On a hit, the attack does 1d6 damage. They may use this bolt as often as they wish.
Rahu-Men
HD: 5
AC: 13
Atk: +7 x 2
Dmg: 1d10 + 4
Shock: 5 / 15
Move: 40'
ML: 10
Instinct: 3
Skill: +2
Save: 11+
Trying something a little different for Marvel Monday this week as I have done a pregenerated Captain America at Level 3 using Worlds Without Number. You can download the PDF here or click on the images below.
I've added a version using the Heroic Warrior class.
I've added a version using the Legate rules.
Therizinosaurus
HD: 9
AC: 12
Atk: +6
Dmg: 2d6 + 2
Shock: 4 / 15
Move: 30'
ML: 9
Instinct: 4
Skill: +2
Save: 11+
HD: 4
AC: 16a
Atk: +5
Dmg: 1d8+2
Move: 15m
ML: 10
Skills: +1
Save: 13+
HD: 6
AC: 16
Atk: +9
Dmg: 1d10+3
Shock: 4/AC 13
Move: 10m
ML: 10
Skills: +4
Save: 12+
HD: 10
AC: 20
Atk: +12 x 2
Dmg: 1d10+4
Shock: 5/AC 20
Move: 10m
ML: 12
Skills: +5
Save: 10+
Force: 6
HD: 3
AC: 16
Atk: +3
Dmg: 1d10+1
Shock: 2/AC 13
Move: 10m, Fly 20m
ML: 11
Skills: +0
Save: 14+
This version of the Glitter Boy is built as Mecha instead of Power Armor.
Weight: 100kg
Power System: Nuclear
Cost: 1.5m
Maintenance: 2,000
Speed: 4
Armor: 15
HP: 60
AC: 20
Power: 25
Mass: 45
Hard Points: 2
Class: Heavy
HD: 4+4
AC: 15
Atk: +5
Dmg: 1d8+1
Shock: 2/AC 13
Move: 10m
ML: 9
Skills: +0
Save: 13+
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HD: 6
AC: 17
Atk: +8
Dmg: 1d10+3
Move: 10m
ML: 12
Skills: +3
Save: 11+
Effort: 9
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I take requests so if anyone has any please leave a comment!
HD: 10
AC: 20 (powered)
Atk: +12
Dmg: 2d8+3
Move: 10m, flying 30m
ML: 10
Skills: +4
Save: 9+
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Weight: 100kg
Power System: Nuclear
AC: 20
Move: 30m, Leap 3m
Dmg: 6d8
Shock: 1d8
Range: 5,000/10,000
Mag: 1000
Attr: Dex
Cost: 50,000
Enc: 2
TL: 5
HD: 1
AC: 15
Atk: +1
Dmg: 1d10
Move: 10m
ML: 11
Skills: +1
Save: 13+
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for Stars Without Number X Shadowrun
HD: 3
AC: 14
Atk: +4
Dmg: 1d8
Shock: 1/AC 15
Move: 15m
ML: 9
Skills: +2
Save: 14+
Effort: 1
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I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine . However, only succeeding on 6s and Pushing a...