This version of the Glitter Boy is built as Mecha instead of Power Armor.
Glitter Boy Power Armor
Height: 3m
Weight: 100kg
Power System: Nuclear
Cost: 1.5m
Maintenance: 2,000
Speed: 4
Armor: 15
HP: 60
AC: 20
Power: 25
Mass: 45
Hard Points: 2
Class: Heavy
- Before firing the Boom Gun the pilot must activate its stabilization system as a Move action. The Boom Gun deals 6d8 damage, 1d8 Shock, with a range of 5,000/10,000. Anyone within 60m when the Boom Gun is fired without ear protection must make a Physical saving throw or be deafened for 2d4 turns.
- Exoskeleton grants the pilot +4 to their Strength score and its hand to hand attacks deal 2d6 damage with Shock 2/AC 15.
- Laser weapons only due 1/2 damage due to the mecha's chromatic alloy hull
- Advanced targeting system grants the Pilot +1 Shoot.
- Equipped with panspectral optics.
- To keep the power armor out of enemy hands the pilot may engage a self-destruct program that inflicts 10d8 damage to anything within 10m.
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