Showing posts with label Stars Are Fire. Show all posts
Showing posts with label Stars Are Fire. Show all posts

Wednesday, February 9, 2022

Star Wars: IG-100 MagnaGuard Droid for the Cypher System and the Stars Are Fire

         






Motive: Bodyguard
Environment: A Long Time Ago in a Galaxy Far, Far away
Health: 12
Damage Inflicted: 4 points
Armor: 3
Movement: Short
Modifications: Initiative 5, Speed Defense 6
Combat: IG-100s are designed to protect and serve a client and will follow the directions of their client completely and utterly.
Interactions: An Underboss of the Crimson Dawn has two MagnaGuards protecting her and the characters need information she has.


"IG-100 MagnaGuards, or Magna Guards, were fearsome bodyguard droids and a type of battle droid created by Holowan Mechanicals."

Tuesday, February 8, 2022

Star Wars: Rebel Shock Troopers for the Cypher System

I worked up this regenerated characters for a Star Wars One-Shot I'm preparing the next time we are missing members of our group.






Zane (Tier 2) a Mechanical Speaker Who Leads

Effort: 2

Might:           14     Edge:  0

Speed:           14    Edge:  0

Intellect:       14    Edge:  2

Effort: 1

Armor: 2

Cypher Use: 2

Practiced: Light Weapons, Medium Melee Weapons

Trained: Computers, Identifying and Understanding Machines, Medium Ranged Attacks, Repairing Machines, Social Interactions  

Specialized: Deception, Persuasion, Seeing Through Deception

Inability: Heavy Weapons, People Never Know Where They Stand With You

Special Abilities: Babel, Confounding, Demeanor of Command, Fast Talk, Interaction Skills, Practiced With Armor, Practiced With Medium Weapons, Speedy Recovery, Tech Skills 

Leads: Natural Charisma, Good Advice, Enhanced Potential, Skilled With Attack

Equipment: Medium Blaster (4 damage), Medium Armor (2 armor)


Kern (Tier 2) a Strong Warrior Who Is Licensed To Carry

Effort: 2

Might:           21     Edge:  1

Speed:           12    Edge:  1

Intellect:        12    Edge:  1

Effort: 1

Armor: 2

Cypher Use: 2

Practiced: All Weapons

Trained: Climbing, Heavy Ranged Attacks, Jumping, Running, Sneaking, Swimming  

Specialized: Persuasion, Seeing Through Deception

Special Abilities: Bash, Combat Prowess (Ranged Weapons), Improved Edge (Intellect), Overwatch, Physical Skills, Practiced With Armor, Skill With Attacks, Successive Attack 

Is Licensed To Carry: Gunner, Enhanced Potential, Careful Shot

Equipment: Heavy Blaster (7 damage), Medium blaster (5 damage), Medium Armor (2 armor)


Eloy (Tier 2) a Lucky Explorer Who Shoots With Deadly Accuracy

Effort: 2

Might:           10     Edge:  1

Speed:            15     Edge:  1

Intellect:         13     Edge:  0

Luck:              3

Effort: 1

Armor: 2

Cypher Use: 2

Practiced: Light and Medium Weapons

Trained: History, Knowledge of the Outer Rim, Perception

Inability: Heavy Weapons

Special Abilities: Advantage, Combat Prowess (Ranged Weapons), Danger Instinct, Danger Sense, Fleet of Foot, Knowledge Skills, Luck Pool, Practiced With Armor, Range Increase

Shoots With Deadly Accuracy*: Careful Aim, Precision

Equipment: Heavy Medium blaster (5 damage), Medium Armor (2 armor)

*It is really Throws with Deadly Accuracy adjusted to blasters


Thun (Tier 2) a Swift Warrior Who Wields Two Weapons at Once

Effort: 2

Might:           10     Edge:  1

Speed:            20     Edge:  2

Intellect:        12     Edge:  1

Effort: 1

Armor: 2

Cypher Use: 2

Practiced: All Weapons

Trained: 

Inability: Balance

Special Abilities: Combat Prowess (Ranged Weapon), Improved Edge (Intellect), Improved Edge (Might), Practiced With Armor, Skill With Attacks (Light Ranged), Skill With Defense (Speed), Stealth Skills

Wields Two Weapons At Once: Dual Light Wield, Double Strike*, Infiltrator

Equipment: Light Blaster x2 (3 damage), Medium Armor (2 armor)


Arin (Tier 2) a Intuitive Explorer Who Wields Two Weapons at Once

Effort: 2

Might:           14     Edge:  1

Speed:           15     Edge:  1

Intellect:         14     Edge:  0

Effort: 1

Armor: 2

Cypher Use: 2

Practiced: Light and Medium Weapons

Trained: Acrobatics, Perception

Inability: Heavy Weapons

Special Abilities: Combat Prowess (Ranged Weapons), Escape, Find the Way, Improved Edge (Speed), Know What to Do, Practiced With Armor, Quick Recovery, Surging Confidence

Masters Weapons: Weapon Defense, Weapon Master, Enhanced Potential, 

Equipment: Medium Blaster (6 damage), Medium Armor (2 armor)




Tuesday Terrors: Xenomorph for Shadowdark

  Xenomporph for  Shadowdark "Perfect organism. Its structural perfection is matched only by its hostility." --  Ash , regarding  ...