Glitter Boy Power Armor
Height: 3m
Weight: 100kg
Power System: Nuclear
AC: 20
Move: 30m, Leap 3m
Dmg: 6d8
Shock: 1d8
Range: 5,000/10,000
Mag: 1000
Attr: Dex
Cost: 50,000
Enc: 2
TL: 5
- Before firing the Boom Gun the pilot must activate its stabilization system as a Move action.
- The power armor grants the pilot +4 to their Strength score and its hand to hand attacks deal 2d6 damage and Shock 2/AC 15.
- Due to the power armor's reflective nature laser weapons only due 1/2 damage.
- Anyone within 5m when the Boom Gun is fired without ear protection must make a Physical saving throw or be deafened for 2d4 turns.
- The power armor's advanced targeting system grants the pilot +1 Shoot.
- The power armor is equipped with panspectral optics.
- To keep the power armor out of enemy hands the pilot may engage a self-destruct program that inflicts 10d8 damage to anything within 10m.
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