I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine. However, only succeeding on 6s and Pushing aren't what I want to emulate with my Super Hero games. But how do you increase your probability of succeeding without breaking the Stunt system? I think I have a good solution for that.
Step 1: When rolling every 5 or 6 is a Success.
Step 2: Each pair of 5s or 6s generates a Stunt. So if my Agility is a 5 and I roll 5,6,3,4,5, I have three Success (5,5,6) and generate one Stunt (5,5).
That is it.
I hope to test it soon.
Showing posts with label Year Zero Engine. Show all posts
Showing posts with label Year Zero Engine. Show all posts
Thursday, July 30, 2026
Invincible RPG: I want to succeed more often and not break the Stunt rules
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