MECHANOID TYPE 1 BRUTE 5 (15)
Motive: Preserve the Mechanoids
Environment: Anywhere
Health: 15
Damage Inflicted: 5
Armor: 3
Movement: : Short (running)
Modifications: Smash 6, Might defense 6
Combat: Type 1 Brutes are infantry leaders.
Missile Launcher: Inflicts 5 damage within long range.
Plasma Cannon: Inflicts 3 damage that ignore armor.
Tri-Laser: Inflicts 2 damage to three enemies within immediate range.
Use: The characters stumble upon a Type 1 Brute that has just arrived in the area. Its looking for a fight.
Loot: A dead mechanoid type 1 brute has 2 cyphers.
(If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.)
No comments:
Post a Comment