Black Knights are the horrific reanimated corpses of long-dead tribal chieftains and primeval knights who were raised from their resting place by Necromancers and Vampires. In the times before the Empire, there were few domesticated horses, and horsemen were exceedingly rare. In most tribes, a steed was a symbol of wealth and status. So it was often that only a chieftain and his closest warriors would ride mounted into battle, the wealthiest of their number clad in crude iron plate and carrying stout shields. When these early knights died, their horses were ritually killed and buried in the barrows alongside their masters so that they may carry their deceased master into the afterlife.
BLACK KNIGHT
7th level wrecker [UNDEAD]
Initiative: +6
Vulnerability: Holy
Sword and Shield +12 vs AC - 28 damage
Natural Roll of 16+: An additional 10 damage.
Nightmare Steed: Black Knight's may take a movement action as a free action.
Nastier Specials
Cohorts: As an action a Black Knight 1d3 Skeleton Warriors.
AC 24
AC 21 HP 108
MD 19
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