Monday, August 15, 2016

#RPGaDAY 2016: Day 15

I am participating in the #RPGaDAY2016 blog marathon hosted by BrigadeCon





What types or source of inspiration do you turn to most often for RPGs? As a Game Master, action/adventure films, old saturday morning cartoons and comics books. I didn't read Tolkien until I was in my late 20s and am not the most avid reader of fantasy fiction. Honestly, if wasn't for comic books, I would never have become a reader. As a GM, I have always looked at feature films for pacing, action set pieces, and even plotting. What I noticed as a player in my early days is that the adventure seemed to be less about the player's and saying "no", instead of "yes". That didn't make sense to me. To me the game is about the players, giving them a spotlight, laughing and inspiring them to do cool stuff.

As a player, I take inspiration from everything. I try to find something memorable about my character, a speech pattern, a physical characteristic, something. I usually try to channel a particular actor, if I can. 
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