Saturday, September 12, 2015

Prime Materials: Giff for D&D 5th Edition


Thick-skinned and hippopotami-headed, they stands almost nine feet tall, and are powerfully muscled.

The Giff are a race of imposing mercenaries. They are civilized, though due to their nature, wizards are scarce among their race. Giff hire on with various groups throughout the multiverse as mercenaries, bodyguards, enforcers, and general legbreakers.

They are humanoids, with stocky, flat, cylindrical legs. Their chests are broad and support a hippopotamus head with a natural helmet of flexible, chitinous plates. Giff come in colors ranging from black to gray to gold, and many have colorful tattoos that leave their bodies a patchwork record of past victories. They speak Giant and Common.

Giff Traits

Your giff character has certain traits.

Ability Score Increase. Your Strength score increases by 2, your Constitution score increases by 1.

Age. Giff mature at the same rate as humans and live about the same span.

Alignment.  Giff are often neutral.

Size. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Head Butt. You are never unarmed. You are proficient with head butting creatures, which is a melee weapon that deals 2d6 bludgeoning damage. 

Musketeer. You are proficient with renaissance muskets and pistols.

NonmagicalYou have advantage on saving throws against spells, however you have disadvantage when using magic items of any kind or spell attack rolls.

Thick Skinned. Your base AC is 13 + your Dexterity Modifier.

Languages. You can speak, read, and write Giff and can speak Common and either Draconic, Dwarven, Elven. 

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