As the sole survivor of a group of heroic explorers from Loredos in a starband near Eternia, Rio ended up as the “law” in that lost frontier. Flung by a meteorb to the surface of Eternia, Rio allied himself with the renegade Masters of the Universe in their battle against evil.
Rio Blast is nagged by the fact that he has left behind an untamed starband and he often chomps at the bit to get back. He-Man promised to aid Rio Blast back home as soon as the warriors of Skeletor have been defeated once and for all. Rio Blast transforms into a one-man arsenal to get the drop on enemies!
RIO BLAST
Medium humanoid, lawful good
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Armor Class 14 (cybernetic armor)
Hit Points 13 (10d8+4)
Senses passive Perception 12
Multiattack. Rio Blast makes three attacks: one with his wrist blasters, one with his kneed blasters, and one with his chest blaster or one mega blaster attack.
Wrist Blaster. Ranged Weapon Attack: +4 to hit, 60/120 ft., one target. Hit: 8 (1d8 + 4) lightning damage.
Knee Blaster. Ranged Weapon Attack: +4 to hit, 50/100 ft., one target. Hit: 7 (1d6 + 4) force damage.
Chest Blaster. Ranged Weapon Attack: +4 to hit, 100/200 ft., one target. Hit: 9 (1d10 + 4) thunder damage.
Mega Blaster. Ranged Weapon Attack: +6 to hit, 150/300 ft., one target. Hit: 19 (3d8 + 6) radiant damage.
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Medium humanoid, lawful good
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Hit Points 13 (10d8+4)
Speed 30 ft.
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Str Dex Con Int Wis Cha
14 (+2) 19 (+4) 16 (+3) 12 (+1) 14 (+2) 13 (+2)
14 (+2) 19 (+4) 16 (+3) 12 (+1) 14 (+2) 13 (+2)
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Senses passive Perception 12
Languages Common
Challenge 4 (1,100 XP)
Challenge 4 (1,100 XP)
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ACTIONS
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Lightning Draw. Rio Blast has advantage on initiative checks.
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Lightning Draw. Rio Blast has advantage on initiative checks.
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Multiattack. Rio Blast makes three attacks: one with his wrist blasters, one with his kneed blasters, and one with his chest blaster or one mega blaster attack.
Wrist Blaster. Ranged Weapon Attack: +4 to hit, 60/120 ft., one target. Hit: 8 (1d8 + 4) lightning damage.
Knee Blaster. Ranged Weapon Attack: +4 to hit, 50/100 ft., one target. Hit: 7 (1d6 + 4) force damage.
Chest Blaster. Ranged Weapon Attack: +4 to hit, 100/200 ft., one target. Hit: 9 (1d10 + 4) thunder damage.
Mega Blaster. Ranged Weapon Attack: +6 to hit, 150/300 ft., one target. Hit: 19 (3d8 + 6) radiant damage.
If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes at Patreon.
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