MER-MAN 4 (12)
Motive: Work for Skeletor
Environment: Anywhere
Health: 12
Damage Inflicted: 4
Armor: 3
Movement: Short or Long (in water)
Modifications: Intellect defense 3, Swimming 6, Speed defense 5, Tactics 5
Combat: Mer-man is a leader and tenacious fighter.
Sword of Rakash: He has one random cypher.
Trident: He can inflict 2 damage to all enemies within immediate range.
Use: Mer-Man is scouting a river the characters are camped next to, and notices some their cyphers.
Loot: A defeated Mer-Man yields 1 cypher.
Loot: A defeated Mer-Man yields 1 cypher.
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