Monday, September 28, 2015

Cryptogram: Void Shaman for the Cypher System

True believers in the lack of something, of anything.  Clergy who spread bleakness and emptiness.  A void shaman seeks to bring everyone's store to its rightful conclusion, so the void may be whole and complete.


Motive: Usher others into the Void
Environment: Anywhere at night
Health: 12
Damage Inflicted: 3
Armor: 1
Movement: Short
Modifications: Intellect defense 5, Might defense 3, Preach 5, Tell Stories 6
Combat: Servants dedicated to the Void, to nothingness, to complete absence.  These holy ones want you and the 9th World to know only peace through oblivion.

Voidcast: Instead of inflicting damage, one of the target's Edges is reduced by 1.
Testify: They inflict 2 damage that ignores armor.
Step through the Void: They move a Long distance.
Tall Tales: They have 2 random cyphers.
Use: The characters come into a town where 2/3rds of the populace are missing.  Will they discover the Void Shaman's old time religion before its too late for all of them?
Loot: --

No comments:

Marvel Super Heroes/FASERIP: Additional Damage Revised

I've revised my FASERIP Damage Bonus originally posted here .  If the roll of a d10 is even you gain a +1 Column Shift per die and if yo...