The Moloids (or Mole People) were the next race to be created by the Deviants. The Moloids are the physically weakest of the Subterraneans, and consequently they almost always act in great numbers.
MOLOIDS
Motivation: Conquest
Style: 0
Health: 3
Primary Attributes
Body: 2
Dexterity: 3
Strength: 2
Charisma: 1
Intelligence: 2
Willpower: 1
Secondary Attributes
Size: 0
Move: 5
Perception: 3 (1)*
Initiative: 5
Defense: 5
Stun: 1
Skills
Brawl: 2 (5 Rating/ 3 Average)
Stealth: 3 (6 Rating/ 3 Average)
Survival: 3 (5 Rating/ 3 Average)
Talents
None
Resources
None
Flaw
*Light Blindess (-2 on sight-related Perception rolls in bright light)
Weapons
Spear 0L (4L Attack/ 2L Average)
Style: 0
Health: 3
Primary Attributes
Body: 2
Dexterity: 3
Strength: 2
Charisma: 1
Intelligence: 2
Willpower: 1
Secondary Attributes
Size: 0
Move: 5
Perception: 3 (1)*
Initiative: 5
Defense: 5
Stun: 1
Skills
Brawl: 2 (5 Rating/ 3 Average)
Stealth: 3 (6 Rating/ 3 Average)
Survival: 3 (5 Rating/ 3 Average)
Talents
None
Resources
None
Flaw
*Light Blindess (-2 on sight-related Perception rolls in bright light)
Weapons
Spear 0L (4L Attack/ 2L Average)
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