TOADHEMOTH 6 (18)
Damage Inflicted: 6
Modifications: Hide, 7, Jump 8, Might defense 7, Stalk 7, Swim 7
Combat: Toadhemoths stalk the bayous they lair in, using the water and the foliage to hide before leaping on their prey.
Leap Attack: When a creature rolls a 1-2 on their defense, they are pinned on the ground by the toadhemoth and can only make a Level 7 Might defense roll until they free themselves.
Interaction: Toadhemoths often keep their prey alive, imprisioning them in their lair, where they can devour them at their leisure.