A vampire can be of any evil alignment, and if its alignment was not evil in life it becomes so in undeath. A vampire retains all the abilities it had in life, plus it gains the ability to drain blood and life energy, and to dominate other creatures with its gaze. A vampire can also command rats, bats, and wolves, or take the form of those creatures. They also become superhumanly strong, can heal quickly or even regenerate, and can turn into a gaseous form.
Some vampires worship the god Kanchelsis.
VAMPIRE For FATE Accelerated
High Concept:
Undead Blood Drinker
Trouble: True Faith
Shared: You will be mine!
Other Aspects: Inhuman Strength, Gaseous Form
Shared: You will be mine!
Other Aspects: Inhuman Strength, Gaseous Form
APPROACHES
Careful: Average (+1)
Clever: Average (+1)
Flashy: Mediocre (+0)
Forceful: Fair (+2)
Quick: Fair (+2)
Sneaky: Good (+3)
STUNTS
Dominate (Clever): Because of you're Unholy Powers, you gain a +2 when speaking with a single target.
Children of the Night (Flashy): Because you are one of the Night's Dark Masters, you can summon creatures of the night and gain a +2 to create an obstacle.
STRESS
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CONSEQUENCES
Mild (2):
Moderate (4):
Severe (6):
REFRESH: 2
REFRESH: 2
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