I think their predominant color was a greyish-green, though they had white bellies. They were mostly shiny and slippery, but the ridges of their backs were scaly. Their forms vaguely suggested the anthropoid, while their heads were the heads of fish, with prodigious bulging eyes that never closed. At the sides of their necks were palpitating gills, and their long paws were webbed. They hopped irregularly, sometimes on two legs and sometimes on four. I was somehow glad that they had no more than four limbs. Their croaking, baying voices, clearly used for articulate speech, held all the dark shades of expression which their staring faces lacked ... They were the blasphemous fish-frogs of the nameless design - living and horrible.
Deep One for Fantasy AGE
Abilities (Focuses)
1 Communication (Performance, Seduction)
3 Constitution (Stamina, Swimming)
1 Cunning
0 Dexterity
-1 Magic
2 Strength (Intimidation, Spears)
0 Willpower (Faith)
Combat Ratings
Attacks
0 Dexterity
-1 Magic
0 Perception (Seeing)
2 Strength (Intimidation, Spears)
0 Willpower (Faith)
Combat Ratings
8 Speed on Land
18 Speed in Water
60 Health
10 Defense
2 Armor Rating
Attacks
Weapon Attack Roll Damage Bite +0 1d6+2
Trident +4 1d6+5
Powers
Favored Stunts: Skirmish, Pierce Armor, Seize the Initiative (3), Strange Song (6).
Strange Song: A deep one can perform a Strange Song stunt for 6 points. 1d3 more deep ones will appear the following round, however they lack this ability.
Scaly Hide: Their fishy hides give deep ones an armor rating of 2.
Amphibious: Deep ones have gills and lungs.
Powers
Favored Stunts: Skirmish, Pierce Armor, Seize the Initiative (3), Strange Song (6).
Strange Song: A deep one can perform a Strange Song stunt for 6 points. 1d3 more deep ones will appear the following round, however they lack this ability.
Scaly Hide: Their fishy hides give deep ones an armor rating of 2.
Amphibious: Deep ones have gills and lungs.
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