So, next week we start the Shadow of Fraz'Urbluu.
The set up is drawing heavy inspiration from the Old World of Warhammer's Lustria. With the protagonists being stationed at a colony that rules over the saurus population. Lots of jungle action, death cults, and rebellion--all being affected by the coming of Fraz'Urbluu.
Size 1 lizardman
Perception 12 (+2); shadowsight
Defense 14 (large shield); Health 35
Strength 15 (+5) Agility 10 (+0) Intellect 11 (+1) Will 10 (+0)
Speed 8; swimmer
Cold Blooded A lizardman has a bane if they take a fast turn.
Sword (melee) +5 with 1 boon (1d6+2)
Snapping Fangs The saurus can use a triggered action on its turn to bite one creature within its reach, making a Strength attack against the target’s Defense. On a success, the target takes 1d6 damage.