Monday, September 14, 2015

Masters of the Universe Monday: Trap Jaw for D&D 5th Edition

"An insane criminal from the dimension of Infinita, Kronis was one of several evil warriors freed from an intergalactic prison by Keldor to bolster his ranks during the start of the Great Unrest. After serving Keldor for years, Kronis grew ambitious and raised an army of his own to challenge his master. Now a powerful Overlord of Evil, Skeletor defeated Kronis — breaking his jaw and arm, and leaving him for dead. Found and rebuilt by Tri-Klops, Kronis was transformed by him into Trap Jaw, a man armed with combat weapons and an “iron jaw!”



TRAP JAW

Medium humanoid, Evil                                        ________________________________________________

Armor Class 13 (studded leather armor)
Hit Points 44 (10d8+8) 
Speed 30 ft. 
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   Str            Dex         Con           Int         Wis         Cha
16 (+3)     16 (+3)     14 (+2)     14 (+2)    15 (+2)     7 (-2)
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Skills Perception +4, Survival +4
Senses passive Perception 14
Languages Common
Challenge 4 (1,100 XP)

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ACTIONS
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Multiattack. Trap Jaw makes two attacks per round.


Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) slashing damage and the target is grappled


Hook. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage.

Las Gun. Melee Weapon Attack: +5 to hit, range 100/300 ft., one creature. Hit: 10(3d4 + 3) radiant damage.

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