VOID SHAMAN 4 (12)
Motive: Usher others into the Void
Environment: Anywhere at night
Damage Inflicted: 3
Modifications: Intellect defense 5, Might defense 3, Preach 5, Tell Stories 6
Combat: Servants dedicated to the Void, to nothingness, to complete absence. These holy ones want you and the 9th World to know only peace through oblivion.
Voidcast: Instead of inflicting damage, one of the target's Edges is reduced by 1.
Testify: They inflict 2 damage that ignores armor.
Step through the Void: They move a Long distance.
Tall Tales: They have 2 random cyphers.
Use: The characters come into a town where 2/3rds of the populace are missing. Will they discover the Void Shaman's old time religion before its too late for all of them?