The Tall Man's purpose is to become the Lord of the Dead. He moves from town to town, first becoming the undertaker of that town and secretly removing the corpses from the graveyards and mortuaries. However, he is not content to just steal the already dead, but will soon kill the town's living population to add their numbers to his collection. The dwarf-like creatures he creates from the bodies of the dead serve him in our world, and he also transports them back to his own dimension. It is possible that he uses them as slave labor for his own world, the same way he uses his two legion of other undead minions called the Gravers and the Demon Troopers. The dwarfs were revealed to be byproducts of the process by which the Tall Man creates the Sentinel Spheres, which involves compacting the body and placing the brain into a metal casing. The Sentinels are used in his assaults against the living. So far he has not revealed any grand schemes for world conquest, and he tends to plunder only small, out-of-the-way towns; he is never shown invading large cities. And the towns he does plunder always seem to have an explanation for why the town's population is missing, such as a toxic waste spill. The Tall Man is a cold psychopathic traveler who explores worlds and knows all that is unknown while he destroys lives and commands his legion of the undead.
THE TALL MAN 5 (15)
Motive: To become the Lord of the Dead
Environment: The undertaker of any small town or village
Damage Inflicted: 5
Modifications: Esoteries 6, Intellect defense 6, Might defense 6, Numenera 6, Science 7
Combat: A mysterious and dangerous stranger.
Sentinel Sphere: Inflicts 5 damage that ignores armor.
Zombie Dwarves: He may summon 1d6 Level 3 minions once per scene.
Experiments: He has 1d3 random cyphers.
Telekinesis: Inflicts 3 damage to a target within Short range, if the target rolls a 1-3 on their defense roll, they lose their next action.
Use: The locals at a small town the characters are currently resting up in are disappearing. And the tall undertaker seems to be at the center of it all...
Loot: A dead Tall Man has 1d3 cyphers and a 20% chance of having 1 artifact..
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