Attacks: Weapon (1d6)
Saving Throw: 17
Special: Poisoner
Move: 12
Saving Throw: 17
Special: Poisoner
Move: 12
Alignment: Neutral
Poisoners can Use Poison on their weapons without the risk of making basic errors.
"Clothed in rags and dirt, hung all over with hand weapons, their hair long and matted, were the strangest, most disgusting creatures...
No comments:
Post a Comment