Friday, November 18, 2016

Swords and Wizardry: Recoveries or Healing Without A Cleric


I saw someone asking about Second Wind and replacing Divine Healing in SnW and decided to work something up.

This rule takes more from 13th Age than DnD 4E or 5E.

Each character starts with 1 Recovery per day. When a Recovery is spent, the character rolls it's hit dice and heals that amount.

During combat, spending a Recovery is an action.

As an optional rule, Fighters may start with 2 Recoveries per day.

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Review: Scheherazade The One Thousand and One Nights

I was given a PDF copy of Scheherazade The One Thousand and One Nights RPG by Umberto Pignatelli and Spaceorange42 for review purposes. ...