I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine. However, only succeeding on 6s and Pushing aren't what I want to emulate with my Super Hero games. But how do you increase your probability of succeeding without breaking the Stunt system? I think I have a good solution for that.
Step 1: When rolling every 5 or 6 is a Success.
Step 2: Each pair of 5s or 6s generates a Stunt. So if my Agility is a 5 and I roll 5,6,3,4,5, I have three Success (5,5,6) and generate one Stunt (5,5).
That is it.
I hope to test it soon.
Thursday, July 30, 2026
Invincible RPG: I want to succeed more often and not break the Stunt rules
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Invincible RPG: I want to succeed more often and not break the Stunt rules
I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine . However, only succeeding on 6s and Pushing a...
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