Friday, November 14, 2014

Tunnelers for Labyrinth Lord



Tunnelers


No. Enc.:
1d4

Alignment: Neutral
Movement: 20' above ground (200' below ground)
Armor Class: 4 (14)
Hit Dice: 3
Attacks: 1
Damage: 2d4 (Jaws) 
Save: F3
Morale: 9
Hoard Class: None
XP: 60

Tunnelers reach a length of up to 40'.  Their burrowing can often lead to sinkholes.  They are generally not aggressive, but their mighty jaws are very dangerous if provoked.  Also, their bulky bodies can deal 1d10 damage if someone is caught beneath them. They often build nests around deposits of adamantine and possibly gain some form of sustenance from the metal.  Dwarves take great pride in ridding an area rich in the prized metal of these strange monstrocities.


No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...