No matter how hard I look, I've not found a Super Hero RPG better than Marvel's FASERIP (I love Champions, but its far more complex).
However, damage in the game can sometimes be very frustrating.
This hack ties damage to success level and is inspired by the Cypher system.
All status effects by Color are still in play.
A Green Result to hit is equal to 20 damage.
A Yellow Result to hit is equal to 40 damage.
A Red Result to his is equal to 60 Damage.
Now for Armor and Force Fields.
If my Rank is Typical or less, I have 10 Soak.
If my Rank is Incredible or less, I have 20 Soak.
If my Rank is Amazing or more, I have 30 Soak.