Tuesday, January 12, 2016

Savage Worlds: Nightcomers

The Nightcomers and their Matron grew accustomed to being respected and feared by the those that live by the sea.  But in this new century, they have grown to believe that their Coven has become forgotten and worse, the source of laughter and scorn.  Soon, very soon, these daughters of the Devil will remind this century why whole nations guarded themselves against their kin.




NIGHTCOMER
Wild Card


Attributes: Agility d8, Smarts d12, Spirit d12, Strength d8, Vigor d12

Skills: , Fighting d8, Notice d10, Stealth d8, Tracking 26

Pace: 6; Parry: 6; Toughness: 8

Special Abilities 
• Unarmed 2d8 damage
Flying
• Wall Walking
• Improved Arcane Resistance
• Power Points 20
Barrier
• Beast Friend
• Bolt
• Darksight
• Disguise
• Dispel
• Fear
• Invisibility
• Mind reading
• Shape Change
• Smite


(If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.)

No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...