Friday, January 8, 2016

Grave New World Recursion for the Cypher System



Imagine a world where all of the monsters of folklore stalked the night?  Where they were hunters and and hunted of humanity.  But after the second World War, the monsters began to scheme and mobilize, they saw a chance to change the world.   By the dawning of the Age of Aquarius, they had found sympthasizers and joined in the fight for civil rights.  And they won.

Its 2016 and vampires, lycanthropes, fey, zombies, ghosts and many more types of preternaturally exist, side by side with the rest of us.  In the United States, they enjoy the basic rights of Life, Liberty, and the Pursuit of Happiness.

Welcome to a Grave New World...



Grave New World Attributes

Level: 5
Laws: Magic
Playable Races: Humans, Metaphysical, Vampires, Werewolves
Foci: Conducts Weird Science, Entertains, Infiltrates, Is Licensed to Carry, Leads, Lives In the Wilderness, Looks For Trouble, Metamorphosizes, Operates Undercover, Practices Souls Sorcery  Processes Informations, Shepards The Dead, Solves Mysteries, Wields Two Weapons at Once, Works Miracles, Works The System
Skills: Investigation, Magic Lore, Preternatural Lore
Connection to Strange: Armsmear (Samuel Colt Home)
Connection to Earth: Haunted houses and graveyards throughout the world
Size: 3,958 miles (6,370 km) average radius
Spark: 1%
Traits: Blood Moon Characters gain a +1 bonus during the full moon.

No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...