Hit Points 18 (4d8)
Speed 60 ft.
Senses darkvision 90 ft.
Str 11 (+0) Dex 14 (+2) Con 10 (+0)
Int 12 (+1) Wis 13 (+1) Cha 9 (-1)
Alignment lawful
Languages common, ruminantia
TRAITS______________________________________
Ultra-Goggles: Stalking Deer gains advantage on all Search and Spot checks.
Burrowing: Stalking Deer can use his drill fist to burrow at a speed of 20 feet.
(Optional) Heart of Wood: Stalking Deer is vulnerable to fire damage.
(Optional) Mighty Oak: Stalking Deer is resistant to water damage.
(Optional) Heart of Wood: Stalking Deer is vulnerable to fire damage.
(Optional) Mighty Oak: Stalking Deer is resistant to water damage.
ACTIONS_____________________________________
Melee Attack—Drill Fist: +2 to hit (reach 10 ft.; one creature).
Hit: 7 (1d12) wood damage.
Ranged Attack—Bladearang: +4 to hit reach 5 ft.; one creature).
Hit: 6 (1d6+2) wood damage.
Ranged Attack—Shoulder Cannon: +4 to hit (range 100 ft./200 ft.; one creature).
ENCOUNTER BUILDING
Ranged Attack—Shoulder Cannon: +4 to hit (range 100 ft./200 ft.; one creature).
Hit: 7 (2d6) wood damage.
Ranged Attack—Hip Missles: +5 to hit (4 uses per day; range 200 ft./400 ft.; one creature).
Hit: 6 (1d10) wood damage.
ENCOUNTER BUILDING
Level 4 XP 250
1 comment:
Thanks Sylvia, and welcome!
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