Doctor Victor Von Doom, who has spent months studying Grendel's protoculture plantation outside Covingtown, has made the acquaintance of three Invid scouts and has began plotting his moves against the plantation owner.
INVID SCOUT
Attributes: Agility d8, Smarts d6, Spirit d4, Strength d12+2, Vigor d12+1
Skills: Fighting d6, Notice d4, Shooting d6
Pace: 18 (d10 run/fly); Parry: 10; Toughness: 16 (+7) M.D.C.
Special Abilities
• Melee Str + 2d6 Mega Damage
• Hardy
• Infravision
• M.D.C. Armor (1)
• Size 6
• Hardy
• Infravision
• M.D.C. Armor (1)
• Size 6
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