Friday, May 6, 2016

Savage Rifts: Rahu-Men

As much as the Rifts Core Rulebook blew me away, the Conversion Guide filled me with such a sense of wonder. So many creatures and genres and all (fairly) easily imported into Rifts. One of my favorites is below:


Attributes: Agility d6, Smarts d8, Spirit d6, Strength d10, Vigor d8

Skills: Fighting d10, Shooting d6, Taunt d6

Laser Pistol x2  Range 15/30/60    Damage 1-3d6    RoF 1    
                         Shots 24    Notes Auto, Heavy Weapon 

Laser Sword x2  Damage Str + 1d6 +1d8 Mega Damage  
                           Notes AP 2, Can't Be Thrown

Pace: 8 (d10 run); Parry: 7; Toughness: 9 (+3) M.D.C.

Special Abilities 
• Melee Str + 1d4 Mega Damage
• Ambidextrous

• Florentine
• Improved Counterattack
• Improved First Strike
• Improved Frenzy
• Size 3
• Two-Fisted

No comments:

Death's Head Keep: Level 2, Room 7. #Dungeon23

The only light spills in from the open door to dimly reveal stacks of wooden chairs and a narrow walkway along the left wall. It is 15’ x ...