Worgen
• Aberration: You take -2 damage from powers with the Acid, Darkness, or Electricity trappings.
• Cursed: You begin with the Bad Luck hindrance.
• Cursed: You begin with the Bad Luck hindrance.
• Darkflight: You begin with the Fleet-Footed edge.
• Invaded: -4 to Charisma when dealing with the Forsaken.
• Torches and Pitchforks: You begin with the Phobia: Fire (Minor) hindrance.
You gain the following when you become a worgen:
• Bite: Str+d4
• Claws: Str+d6
• Infection: Anyone bitten by a worgen who suffers a wound or
greater must make a Vigor roll. Failure means the character
can become a worgen after 24 hours.
• Infravision
• Viciousness: When you get a Raise on your attack roll, add +1d8 to the final total, instead of +1d6.
No comments:
Post a Comment