SKELETOR 4 (12)
Motive: Conquor Eternia and destroy He-Man
Environment: Anywhere
Health: 12
Damage Inflicted: 4
Armor: 2
Movement: Short
Modifications: Use Magic 5
Combat: Skeletor is a gifted swordsman, but his greatest talents lie in wielding magic.
Havoc Staff: Every other round he may inflict 2 points of damage to every creature in immediate range.
Magic Spells: He has 4 random cyphers
Use: Skeletor has come to the ruins of an 8th World castle, seeking artifacts and power. A castle the characters happen to be exploring.
Loot: A defeated Skeletor yields 1d6 cyphers.
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