Wednesday, July 29, 2015

Aeon: Sasquatch for Fantasy AGE

Sasquatch
AKA Bigfoot, Grass Man, Skunk Ape, Yeti

These mysterious creatures have visit our world for millennia via interdimensional travel.  They have found their way to numerous places scattered across the globe and inspired countless legends and campfire tales.  Are they scouts, hunters, spies, or something far, far worse?



Abilities (Focuses)
2 Accuracy (Throw)

0 Communication

5 Constitution (Running, Stamina)

2 Dexterity (Initiative, Stealth)

0 Intelligence

2 Perception (Hearing, Tracking)

5 Strength (Intimidation, Might)

1 Willpower
––––––––––––––––––––––––––––––––––––––––––––––––––

     Speed               Health           Defense          Armor Rating
       15                     40                   12                        2

––––––––––––––––––––––––––––––––––––––––––––––––––


Weapon     Attack Roll     Damage 
Smash              +7              2d6+5
Rock                +4              1d6+5

Special Qualities 

Favored Stunts: Stay Aware, Defensive Stance, Threaten (1 SP), Seize the Initiative (2 SP).

Armored: Their furry hides give sasquatch an armor rating of 2.

Threat: Moderate

No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...