Friday, July 24, 2015

Cyptrogram: Skull Walker for the Cypher System



SKULL WALKER 7 (21)

Motive: Protect the Coalition
Environment: Anywhere


Health: 21
Damage Inflicted: 7
Armor: 3
Movement: Long
Modifications: Perception 8
Combat: Skull walkers reinforce scout teams, patrol borders, and act as scout in wilderness areas.

Laser Turret: As an action they may attack up to three creatures with an attack that inflicts 4 damage.
Smoke Dispenser: Once per combat, they may increase difficulty to see by one step.
Use: A dead boy squad is missing and a skull walker is looking for them.
Loot: A dead skull walker yields 1d6 cyphers.

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