Tuesday, July 28, 2015

Rifts: Rides Dragon Lines Focus for the Cypher System

A big thank you to +Joey Mullins for his feedback.

You know how to tap into the strange magnetic lines that criss cross the globe known as dragon lines or ley lines. You may use the dragon lines to harness and wield the power of magic.

Connection: Choose one of the following.

1. Pick one other PC. This character has been your friend for a long time, and you have learned to bring her along when you ride the dragon. If the character is standing right next to you, you can take her with you when you use Dragon Ride. (Normally, the ability does not allow you to transport other creatures.)

2. Pick two other PCs. You know about an important connection between them that even they don’t know about.

3. Pick one other PC. This character has interesting ideas about the occult and how it can be mastered. If you are trained in the occult, after you talk to this character for an hour, you gain an asset on any task involving identifying, researching, interacting, or using the occult.

4. Pick one other PC. He has the worst luck with magic items of anyone you’ve ever met. You want to help him, but you aren’t sure how or even whether he will be open to your assistance.

Additional Equipment: You have a bag of miscellaneous wards and charms (if appropriate to the setting).

Magic Abilities: If you use special abilities that would normally use force or other energy, they instead use eldritch energies. For example, a force blast is a howling blast of baleful green. This alteration changes nothing other than the appearance of the ability.

Minor Effect Suggestion: The target is dazed by enchantment magic for one round, during which time the difficulty of all tasks it performs is modified by one step to its detriment.

Major Effect Suggestion: Items filled with magical power explode. You can target and destroy an artifact that a foe is holding or wearing.

Tier 1: Student of the Dragon. Your Intellect pool increases by 4 points. Enabler.
Sense Dragon Lines. You are trained in sensing dragon lines. Enabler.

Tier 2: Dragon Rider (4 Intellect points). You can move a long distance from one location to another almost instantaneously. You must be able to see the new location, and there must be no intervening barriers. Action.
Send Message (1 Intellect point). You may send a telepathic message a long distance to another creature along the same dragon line. Action.

Tier 3: Hoarde of the Dragon. You can drain the power from an artifact or device, allowing you to regain 1 Intellect point per level of the device. You regain points at the rate of 1 point per round and must give your full concentration to the process each round. The GM determines whether the device is fully drained (likely true of most handheld or smaller devices) or retains some power (likely true of large machines). Action to initiate; action each round to drain.

Tier 4: Dragon Speaker. You can learn two additional adept or magic flavor abilities of fourth tier or lower. Enabler.

Tier 5: Master Of The Dragon (5 Intellect points). You are trained in all adept and magic flavor abilities. As a result, you reduce the difficulty of any task involved in the use of an adept or magic flavor ability by two steps. Enabler.

Tier 6: One With The Dragon. Your Intellect Pool increases by 5, and your Intellect Edge increases by 1. Enabler.

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