Tuesday, November 6, 2018

Labyrinth Lord: Blue Elves Race-As-Class


Blue Elf
Requirements: DEX 12
Prime Requisite: DEX and INT
Hit Dice: 1d6; +2 HP per level starting at 10th level
Maximum Level: 10
Class Abilities
Blue elves have blue, red, or purple skin and hair. They have two fingers and a thumb on each hand and three opposable toes on their feet, a prehensile tail, pointed ears, and fangs. They typically weigh about 150 pounds and are between 6 and 6 1⁄2 feet tall.
   They can wield any weapon and use any armor, in addition to casting spells as a magic-user. Because their tail is prehensile, they may wield a weapon with it.
  An elf must have at least 13 in both prime requisites in order to get the +5% to experience. They must also have an INT of 16 and a STR of 13 to get the +10% bonus. 
   Blue Elves have infravision of 60 feet, and have keen eyes that allow them, when actively searching, to detect secret doors with a roll of 1-2 on 1d6.
   Blue Elves my teleport up to 30’ feet to a spot they can see 2 x Day. At 4rd level the distance increases to 45’ and they may do so 3 x day. At 7th level the distance increases to 60’ and they may do so 4 x day.
   They may Climb Walls, Move Silently and Hide In Shadows as a Thief of their level.
   Elves can speak, common, elvish, goblin, and hobgoblin
   Reaching 9th Level: Elves can establish a fighting school. Blue elven headmasters can hire members of other races in the capacity of retainers or specialists, but only soldiers of elven stock may be enrolled. 



Elf Level Progression
Level    XP        AC0*  
1            0            19
2        4,065         19    
3        8,125         18
4      16,251         17   
5      32,501         16
6      65,001         15   
7    130,001         14
8    200,001         13   
9    400,001         12
10  600,001         11   
*Amor Class 0


Elf Saving Throw Progression
Level   BrA    Po/D   Pe/P   W    Sp/D    Tr/Sk  Un/Sk  
1           13        12      13       13     15         13       16 
2           13        12      13       13     15         13       16     
3           13        12      13       13     15         11       16
4           11        10      11       11     13         11       14     
5           11        10      11       11     13           9       14
6           11        10      11       11     13           9       14    
7             7          8       9          9     11           9       13
8             7          8       9          9     11           7       13     
9             7          8       9          9     11           7       12
10           5          6       7          7       9           6       12     
*Breath Attack, Poison or Death, Petrification or Paralysis, Wands, Spells, Spell-like Devices, Trained Skills, Untrained Skills

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