Saturday, November 17, 2018

B/X Essentials: Dead Boy for Rifts




Dead Boy
The foot soldier of the Coalition State, they have been fed lies upon lies about the world outside their walls and they loyally enforce their twisted laws.


AC 3 (16)HD 2 (9hp), Att 1 × weapon (1d4 or by weapon), AB 19 (+1)MV 120’ (40’), SV D10 W13 P14 B15 S16 (F2), ML 9 (10 with officer), AL Lawful, XP 20 (leader: 35), NA 1d10 (3d10), TT Q
  • Targeting Computer: +1 to hit with firearms.
  • Environmental Protection: +2 to Death/Poison Saving    Throws (already figured in)
  • Weapons: Energy Pistol 2d4 damage, Energy Rifle 2d6 damage (may fire on automatic, targets in a 15' cone must make a Save vs Dragon Breath or take 2d6 damage), Vibro Blade 1d6+2, Stun Mace 1d6 (Save vs Paralysis/Petrify or be stunned for 1 round and lose your action).
  • Prejudice: +1 to damage against non-humans.
  • Leader: Groups are led by a dead boy with 3HD (13hp). The leader gains a +1 bonus to damage rolls. 
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