MUTANT
Hit Dice: 1
Armor Class: 8 [11]
Attacks: Club (1d4) or Sword, Long (1d8)
Saving Throw: 13
Special: Mutation
Move: 12
Special: Mutation
Move: 12
Alignment: Chaos
Challenge Level/XP: 1 HD (1/15), 2 HD (2/30), 3 HD (3/60)
The Mark of Chaos has granted Mutations, roll on the following table (d12):
1) Chameleon (May cast Invisibility 3/day)
2) Scaly Hide/Chitinous Shell (+3 to Armor Class)
3) Tentacle/Multiple Arms (1 additional Attack)
4) Multiple Eyes (Cannot be Surprised)
5) Tough (+1 Hit Dice)
6) Strong (+1 to melee Attack rolls)
7) Spit Acid (1d6, range of 20 ft.)
8) Coordinated (+1 to ranged Attack rolls)
9) Fangs/Claws/Pincers (1d4)
10) Two Heads (+1 to Saving Throws)
11) Gigantic (+1 Hit Dice)
12) Choose 2 Mutations
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