Venger was originally a noble human but millennia ago made a pact with the Nameless One and chose to be mentored by the evil entity. This tutorship in sorcery would cost him both his humanity and human form, with the essence of his former self being locked inside a cenotaph located at the edge of the Realm. If the key to that vault is ever used to unlock it then Venger would be redeemed of evil and transformed back into his human and humane self.
Attributes: Agility d8, Smarts d12, Spirit d10, Strength d8,
Skills: Fighting d8, Knowledge: Arcane Magic d12, Knowledge:
History d10, Notice d12, Spellcasting d12+1, Stealth d12
Pace: 10; Parry: 6; Toughness: 12 (4)
• Armor 4
• Command Presence
• Flight: Venger has a Flying Pace of 24” and Climb 0.
• Improved Arcane Resistance
• Improved Level Headed
• No Mercy
• Archmage: Venger has 60 Power Points and knows all Powers (trapping spells).