Monday, January 16, 2017

Savage Worlds: Beholder






A Beholder is an aberration comprising a floating spheroid body with a large fanged mouth and single eye on the front and many flexible eyestalks on the top. Their eyes each possess a different magical ability; the main eye projects an anti-magical cone, and the other eyes use different spell-like abilities . Many variant beholder species exist, such as "observers", "spectators", "eyes of the deep", "elder orbs", "hive mothers", and "death tyrants".

BEHOLDER

Wild Card
Attributes:
 Agility d8, Smarts d12, Spirit d8, Strength d6,
Vigor d10

Skills: Fighting d8, Notice d12, Spellcasting d12

Pace: 0; Parry: 6; Toughness:  10 (1)


Special Abilities:
• Armor 1
• Bite Str+1d4
• Size +1
• Flight: Beholders have a Flying Pace of 8” and Climb 0. 
• Anti-Magic Cone Any target within a cone template of a Beholder is under the effects of their innate Dispel power. This ability does not cost Power Points.
 Eye Rays: Beholders have 50 Power Points and when they attack with one of their eye stalks determine which power is used by looking at it's initiative card and consulting the chart below (it's trappings are spells):
   2-3: It may use the Puppet power this turn.
   4-5: It may use the Slumber power this turn.
   6-7: It may use the Telekinesis power this turn.
   8-9: It may use the Entangle power this turn.
   10: It may use the Bolt power this turn.
   Jack: It may use the Fear power this turn.

   Queen: It may use the Slow power this turn.
   King: It may use the Blast power this turn.
   Ace-Joker: It may use the Burst power this turn.


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