Monday, April 13, 2015

Masters of the Universe Monday: Mer-Man for DnD 5th Edition




Squidish Rex is the ruler of the undersea realms of Eternia, dubbed Mer-Man by Skeletor, he was chosen to lead his armies after Squidish's kingdom was destroyed in a battle with rival ocean clans. 

His allegiance with Skeletor brings him to the surface world more often then he would like. Lurking deep beneath the Sea of Rakash, Mer-Man awaits the clarion call to arms of Skeletor!



Mer-Man
Medium humanoid, Evil                                        ________________________________________________


Armor Class 13 (hide)
Hit Points 75 (10d8+30) 
Speed 30 ft., swimming 60 ft.
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   Str            Dex         Con           Int         Wis         Cha
18 (+4)     12 (+1)     17 (+3)     13 (+1)    12 (+1)     13 (+1)
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Skills Athletics +6, Persuasion +3
Senses darkvision 60 feet; passive Perception 11
Languages Common, Merfolk
Challenge 4 (1,100 XP)


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Amphibious.  Mer-Man can breathe air and water.

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ACTIONS


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Multiattack. Mer-Man makes two attacks.

Longsword. Melee Weapon Attack+8 to hit, reach 5 ft., one creature.  
Hit: 10 (1d8+6) slashing damage.

Claws. Unarmed Attack+6 to hit, reach 5 ft., one creature.  Hit: 5 (1d4+3) slashing damage.

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